October 23, 2018, 1:26 pm
@HippyHobbit wrote:
**Modpack Name: Sky Factory 3
**Modpack Version: Sky Factory v3.0.15
**Launcher Version: FTB Legacy v.1.4.16
**Link to Log (Required):https://paste.feed-the-beast.com/view/3439e651
**Have you made any changes to the pack? (If yes please list the changes): island.json has been removed after causing crashes previously
**Issue Details: When loading a world from the title screen the screen freezes on “Loading World”, log has the error message: “The state engine was in incorrect state SERVER_STARTING and forced into state SERVER_STOPPED. Errors may have been discarded.” This happened recently and I was able to fix it by restoring backups, force updating the launcher and increasing the RAM to 7GB but the issue’s come back and this fix no longer works. Any help much appreciated.
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October 24, 2018, 4:20 am
@KinGeR wrote:
In FTB launcher after press launch Minecraft and after loading Minecraft stops the playback and returns the FTB launcher I need help please ![:cry: :cry:]()
![:cry: :cry:]()
![:cry: :cry:]()
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October 26, 2018, 12:09 pm
@JECGames wrote:
Cannot craft the efab. you place all the blocks in the right spot but you can/t get the finish product. It really messes up the quest line since its at the start
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October 27, 2018, 4:21 am
@meriadocloup wrote:
Modpack Name: FTB Infinity Evolved Skyblock
Modpack Version (E.g Infinity 2.2.1): 2.0.1
Launcher Version (E.g 1.4.10 or Curse): Twitch launcher
Link to Log (Required):
Have you made any changes to the pack? (If yes please list the changes): None
Issue Details: HQM is installed and enabled but at the creation of a new world it says :" This server doesn’t have Hardcore Questing Mode enabled ", it does’nt spawn the questbook at the start, and doesn’t start the hardcore difficultyt neither…
I just found the solution so if you have this problem just type /hqm enable to start it
/hqm help also shows a list of usefull commands if you need it…
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October 27, 2018, 8:26 am
@Amarozo48 wrote:
I’ve got a problem with connecting to a server, just an exact one (myftb.de). I’m receiving this message:
internal exception: java.io.ioexception: an existing connection was forcibly closed by remote host.
On other servers it’s not happening, same as other mod packs on this one, just a revelation. I tried diabling Firewall, antivirus etc. Router has been restarted, i was playing for about 2 days before it happened.
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October 28, 2018, 10:56 am
@Eyxeri wrote:
Modpack Name: Ultimate Questpack
Modpack Version (E.g Infinity 2.2.1): 1.3
Launcher Version (E.g 1.4.10 or Curse): 1.14.16
Link to Log (Required): https://paste.feed-the-beast.com/view/dff5a54c
Have you made any changes to the pack? (If yes please list the changes): Yes; Disabled SpiceOfLife. Added: BrandonsCore, DecoCraft, mystcraft
Issue Details: So, my friend started up a server again from last year. He hasn’t made changes to the files since, and he’s able to connect. We’re using Hamachi, and I’ve got a direct tunnel to him. He has had no issues connecting, but since yesterday, I can’t connect to the server. I was just getting the error of “An established connection was aborted by the software in your host machine” yesterday, but today all I’m getting in the Invalid Session error. Of course, I’ve restarted the launcher/minecraft, restarted my whole computer, added and removed my profile on the launcher and checked to make sure I can log in to Mojang’s website. I’m at a loss of what to do from here on, so any help would be appreciated. And yes, we have the same mods (as listed above) on the pack.
Have fun going through that hell of a log file. Thanks again for any help.
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October 28, 2018, 11:10 am
@Nebeski wrote:
Whenever i try starting the Client it crashes. It only crashes when it loads the mod Just enough items
Heres the Crash log: https://pastebin.com/xcUUCjKc
Hopefully someone has a solution, thanks in advance.
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October 28, 2018, 1:16 pm
@uniqueUsername wrote:
Not Sure If This Is The Right Place To Ask This But…
Modpack:
Sky Factory 3
Minecraft Version:
1.10
Link to log:
Description of issue:
Hello. The server is running Ubuntu and the client is running Ubuntu. When I try to connect to the server, right after I log in, this message appears https://imgur.com/a/s0Y9LG1. How would I fix this?
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October 28, 2018, 2:35 pm
@NinjaDownFall wrote:
Modpack Name:
Skyfactory 3
Modpack Version (E.g Infinity 2.2.1):
3.0.15
Launcher Version (E.g 1.4.10 or Curse):
Twitch
Link to Log (Required):
https://paste.feed-the-beast.com/view/f3ddf127
Have you made any changes to the pack? (If yes please list the changes):
No
Issue Details:
I was able to join my server yesterday with my friends with no issues. But now today I’m not able to join but they still can. When I try to connect it says “Connection Lost, Disconnected.” I already allowed the port through my firewall and portforwarded
(My ign is KatnissPro123, my friend’s is the other one).
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October 30, 2018, 6:20 pm
@wangmauler wrote:
Modpack: FTB Revelation
Modpack Version: 2.5.0
Link to log: http://pastebin.com/bzfl8nhp
Description of issue: Brand new install of windows 10 with 64 bit java installed. Can open and play the game fine with twitch installed, however when running the serverstar.bat, after a while of loading it gets the error in the log file, something with industrialcraft. Ideas?
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October 31, 2018, 9:23 am
@ALEKS2142 wrote:
Hypovolemia
0.2.0
Help me please. everything is fine with the rest of the builds, but for some reason this slows down everything, although I allocate 14 GB of memory to the game. FPS sags to 0. I have already tried everything from optifine to fastcraft. with fastcraft. fps went up but the game still goes in fragments.
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October 31, 2018, 2:04 pm
@BUBBALICIOUS wrote:
Modpack Name: sky factory 3
Modpack Version (E.g Infinity 2.2.1): 3.0.8
Launcher Version (E.g 1.4.10 or Curse): 1.10.2
Link to Log (Required): https://paste.feed-the-beast.com/view/df0516c2
Have you made any changes to the pack? (If yes please list the changes): no
Issue Details: void ore miner (level 1) requires a block of diamond ore to build. the only way to get a block of diamond ore is with the void ore miner.
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November 1, 2018, 9:15 pm
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November 3, 2018, 1:22 am
@gen31313 wrote:
Hi FTB Masters
I hope you can help me figure out what causes my massive lag in FTB Infinity Evolved.
I have just started recently. I live near by a big city (with walls) on a huge redwood tree. I have no big machines yet, still my FPS drops to 1-10. I have run the debugger, and will copy the content of the TXT here.
---- Minecraft Profiler Results ----
// Will I ever be good enough for you? ![:frowning: :frowning:]()
Time span: 70967 ms
Tick span: 837 ticks
// This is approximately 11.79 ticks per second. It should be 20 ticks per second
— BEGIN PROFILE DUMP —
[00] levels - 98.70%/98.70%
[01] New World - 99.90%/99.90%
[02] tick - 98.80%/98.80%
[03] entities - 67.01%/67.01%
[04] regular - 98.46%/98.46%
[05] tick - 97.82%/97.82%
[06] ai - 40.55%/40.55%
[07] newAi - 95.94%/95.94%
[08] goalSelector - 36.66%/36.66%
[09] unspecified - 47.58%/47.58%
[09] canUse - 41.90%/41.90%
[09] goalTick - 5.86%/5.86%
[09] canContinue - 2.46%/2.46%
[09] goalStart - 2.20%/2.20%
[10] unspecified - 94.00%/94.00%
[10] EntityAILookIdle - 6.00%/6.00%
[08] unspecified - 21.21%/21.21%
[08] targetSelector - 20.45%/20.45%
[09] unspecified - 83.04%/83.04%
[09] goalTick - 8.54%/8.54%
[09] goalStart - 5.23%/5.23%
[09] canSee - 1.73%/1.73%
[09] canUse - 1.46%/1.46%
[08] controls - 13.03%/13.03%
[09] unspecified - 42.87%/42.87%
[09] look - 24.83%/24.83%
[09] move - 21.86%/21.86%
[09] jump - 10.44%/10.44%
[08] checkDespawn - 2.39%/2.39%
[08] navigation - 2.32%/2.32%
[08] sensing - 2.25%/2.25%
[08] mob tick - 1.69%/1.69%
[07] unspecified - 3.58%/3.58%
[07] oldAi - 0.48%/0.48%
[08] unspecified - 61.33%/61.33%
[08] ai - 38.67%/38.67%
[06] unspecified - 31.46%/31.46%
[06] travel - 13.72%/13.72%
[07] move - 41.43%/41.43%
[07] rest - 31.25%/31.25%
[07] unspecified - 27.32%/27.32%
[06] livingEntityBaseTick - 6.48%/6.48%
[06] entityBaseTick - 5.27%/5.27%
[07] unspecified - 94.60%/94.60%
[07] portal - 5.40%/5.40%
[06] push - 0.60%/0.60%
[06] headTurn - 0.57%/0.57%
[06] mobBaseTick - 0.31%/0.31%
[06] looting - 0.25%/0.25%
[06] move - 0.23%/0.23%
[06] rest - 0.21%/0.21%
[06] chunkCheck - 0.18%/0.18%
[06] rangeChecks - 0.10%/0.10%
[06] jump - 0.06%/0.06%
[06] portal - 0.01%/0.01%
[05] unspecified - 2.11%/2.11%
[05] remove - 0.07%/0.07%
[04] blockEntities - 1.49%/1.49%
[04] remove - 0.03%/0.03%
[04] unspecified - 0.02%/0.02%
[04] global - 0.00%/0.00%
[04] pendingBlockEntities - 0.00%/0.00%
[03] tickBlocks - 20.14%/20.14%
[04] tickBlocks - 58.29%/58.29%
[05] unspecified - 99.02%/99.02%
[05] checkLight - 0.98%/0.98%
[06] unspecified - 56.45%/56.45%
[06] getBrightness - 42.01%/42.01%
[06] checkedPosition < toCheckCount - 1.55%/1.55%
[04] unspecified - 34.97%/34.97%
[04] iceandsnow - 2.04%/2.04%
[04] getChunk - 1.48%/1.48%
[04] thunder - 0.82%/0.82%
[04] tickChunk - 0.57%/0.57%
[05] unspecified - 77.33%/77.33%
[05] recheckGaps - 22.67%/22.67%
[04] buildList - 0.53%/0.53%
[04] checkLight - 0.52%/0.52%
[04] moodSound - 0.41%/0.41%
[04] playerCheckLight - 0.36%/0.36%
[05] getBrightness - 52.77%/52.77%
[05] unspecified - 47.23%/47.23%
[05] checkedPosition < toCheckCount - 0.00%/0.00%
[03] unspecified - 9.91%/9.91%
[03] village - 1.72%/1.72%
[03] mobSpawner - 0.57%/0.57%
[03] chunkMap - 0.42%/0.42%
[03] chunkSource - 0.15%/0.15%
[03] tickPending - 0.06%/0.06%
[04] unspecified - 90.35%/90.35%
[04] cleaning - 9.65%/9.65%
[04] ticking - 0.00%/0.00%
[03] portalForcer - 0.00%/0.00%
[02] tracker - 1.11%/1.11%
[02] unspecified - 0.09%/0.09%
[02] pools - 0.00%/0.00%
[01] unspecified - 0.10%/0.10%
[00] connection - 1.30%/1.30%
[01] unspecified - 81.66%/81.66%
[01] travel - 6.06%/6.06%
[02] move - 39.91%/39.91%
[02] unspecified - 32.92%/32.92%
[02] rest - 27.18%/27.18%
[01] keepAlive - 4.69%/4.69%
[01] entityBaseTick - 2.10%/2.10%
[02] unspecified - 94.15%/94.15%
[02] portal - 5.85%/5.85%
[01] livingEntityBaseTick - 1.81%/1.81%
[01] rest - 0.74%/0.74%
[01] ai - 0.74%/0.74%
[02] unspecified - 61.25%/61.25%
[02] oldAi - 38.75%/38.75%
[01] tallying - 0.74%/0.74%
[01] move - 0.45%/0.45%
[01] headTurn - 0.45%/0.45%
[01] snooper - 0.29%/0.29%
[01] push - 0.12%/0.12%
[01] players - 0.12%/0.12%
[01] tickables - 0.00%/0.00%
[01] rangeChecks - 0.00%/0.00%
[01] jump - 0.00%/0.00%
[00] dim_unloading - 0.00%/0.00%
— END PROFILE DUMP —
I hope you will be able to find some problem here, I would appreciate any solution. If you need any info about my hardware or so, please ask for it.
Thanks in advance
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November 3, 2018, 9:07 pm
@kregi wrote:
playing stone block and i left it on over night to get more resources from chickens and when i checked it in the moring it was running at 1 FPS when i got to the end or the nether it goes up to 120 but in my overworld it never goes above 1, i have restared my game and my computer and have tried lots of ram some ram and all in between. i dont know what to do and i dont want to restart
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November 4, 2018, 8:07 pm
@Criplor wrote:
I recently downloaded the modpack and was using it for one day. The next day, after making no changes, the modpack with not boot up. On the first instance of failure, I got as far as opening a connection to a server before it crashed. in subsequent attempts, the game would crash before minecraft opened.
I have allocated over 6GB of ram and have linked the crash report here: https://paste.feed-the-beast.com/view/b8a876d7
Any help is greatly appreciated.
Version: 2.5.0
Minecraft version: 1.12.2 (modded) forge-14.23.4.2759
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November 5, 2018, 12:16 pm
@Pabs_b wrote:
Modpack Name:
Infinity Evolved
Modpack Version (E.g Infinity 2.2.1):
3.0.2
Launcher Version (E.g 1.4.10 or Curse):
1.4.16
Link to Log (Required):
https://paste.feed-the-beast.com/view/46d4158f
Have you made any changes to the pack? (If yes please list the changes):
No
Issue Details:
I crash when interacting with Molecular Transformer when putting an item in it but not when taking one out. I know I changed some server config files a few times and reverted all of them to what they were prior to this happening but it is still occurring and I’m not sure why. I’ve tried to replace the transformer but it didn’t seem to work.
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November 5, 2018, 12:28 pm
@killer_gun1255 wrote:
every mod pack I have attempted ( even different versions), including from technic
Launcher Version
legacy version and other launchers
I have made no changes have been made to any packs, and I have only turned up the amount of ram the launcher can use( from 3g to 7g)
The current issue that I am having is when I launch any mod pack, the launcher closes and the log shows the game is attempting to run. after a few seconds, the launcher opens back to the pack I had attempted to run. I have been able to run every version of Minecraft with the vanilla launcher and even have added mods to it and have successfully launched with little problem. It is with any other launcher that I have this problem.
I have uninstalled and reinstalled both FTB Legacy launcher and java (At one point my whole computer when I decided my computer needed it anyway), attempted to force update, deleted and redownloaded the packs I wanted to run. all with no success
Logs here
https://paste.feed-the-beast.com/view/3ce090ba
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November 6, 2018, 3:37 am
@skps2010 wrote:
When i use FTB Presents Direwolf20 1.12 to play on a server, my game keeps getting lag spikes.
When I get a lag spike, the game freeze for 1~2 seconds, and I get a warning in the client log:
[18:58:31] [main/WARN] [jei]: Recipe registry plugin is slow, took 37.06 ms. class binnie.extratrees.integration.jei.multifence.MultiFenceRecipeRegistryPlugin
I keep getting lag spikes, so my logs look like this:
[18:58:20] [main/WARN] [jei]: Recipe registry plugin is slow, took 36.59 ms. class binnie.extratrees.integration.jei.multifence.MultiFenceRecipeRegistryPlugin [18:58:28] [main/WARN] [jei]: Recipe registry plugin is slow, took 36.67 ms. class binnie.extratrees.integration.jei.multifence.MultiFenceRecipeRegistryPlugin [18:58:31] [main/WARN] [jei]: Recipe registry plugin is slow, took 36.78 ms. class binnie.extratrees.integration.jei.multifence.MultiFenceRecipeRegistryPlugin [18:58:31] [main/WARN] [jei]: Recipe registry plugin is slow, took 36.85 ms. class binnie.extratrees.integration.jei.multifence.MultiFenceRecipeRegistryPlugin [18:58:31] [main/WARN] [jei]: Recipe registry plugin is slow, took 36.95 ms. class binnie.extratrees.integration.jei.multifence.MultiFenceRecipeRegistryPlugin [18:58:31] [main/WARN] [jei]: Recipe registry plugin is slow, took 37.06 ms. class binnie.extratrees.integration.jei.multifence.MultiFenceRecipeRegistryPlugin
How do I fix the lag spikes? it’s really annoying.
Please tell me if you know how! Thanks!
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November 6, 2018, 11:47 am
@Ultimategun wrote:
Hi, my server’s crashing at the end of the initialization, “a server tick took 60 seconds”
Crash report here: ---- Minecraft Crash Report ----
WARNING: coremods are present:
ForgelinPlugin (Forgelin-1.7.4.jar)
BedPatch (bedpatch-2.2-1.12.2.jar)
AstralCore (astralsorcery-1.12.2-1.9.4.jar)
OpenModsCorePlugin (OpenModsLib-1.12.2-0.11.5.jar)
SplashAnimationCoremod (SplashAnimation-0.1.0.jar)
Plugin (NotEnoughIDs-1.5.4.2.jar)
LoadingPlugin (Quark-r1.5-129.jar)
MalisisCorePlugin (malisiscore-1.12.2-6.4.0.jar)
Inventory Tweaks Coremod (InventoryTweaks-1.63.jar)
ShetiPhian-ASM (ShetiPhian-ASM-1.12.0.jar)
FMLPlugin (elulib-0.1.12.jar)
CTMCorePlugin (CTM-MC1.12.2-0.3.2.18.jar)
SecretRoomsMod-Core (secretroomsmod-1.12.2-5.6.4.jar)
LoadingPlugin (ResourceLoader-MC1.12.1-1.5.3.jar)
IELoadingPlugin (ImmersiveEngineering-core-0.12-85.jar)
TransformerLoader (OpenComputers-MC1.12.2-1.7.2.67.jar)
EnderCorePlugin (EnderCore-1.12.2-0.5.39.jar)
CoreMod (Aroma1997Core-1.12.2-2.0.0.0.b156.jar)
Contact their authors BEFORE contacting forge
// Ouch. That hurt ![:frowning: :frowning:]()
Time: 11/6/18 7:48 PM
Description: Watching Server
java.lang.Error: ServerHangWatchdog detected that a single server tick took 60.00 seconds (should be max 0.05)
at com.raoulvdberge.refinedstorage.apiimpl.network.node.NetworkNodeSecurityManager.update(NetworkNodeSecurityManager.java:66)
at com.raoulvdberge.refinedstorage.apiimpl.network.NetworkNodeListener.onWorldTick(NetworkNodeListener.java:23)
at net.minecraftforge.fml.common.eventhandler.ASMEventHandler_989_NetworkNodeListener_onWorldTick_WorldTickEvent.invoke(.dynamic)
at net.minecraftforge.fml.common.eventhandler.ASMEventHandler.invoke(ASMEventHandler.java:90)
at net.minecraftforge.fml.common.eventhandler.EventBus.post(EventBus.java:182)
at net.minecraftforge.fml.common.FMLCommonHandler.onPostWorldTick(FMLCommonHandler.java:274)
at net.minecraft.server.MinecraftServer.func_71190_q(MinecraftServer.java:776)
at net.minecraft.server.dedicated.DedicatedServer.func_71190_q(DedicatedServer.java:397)
at net.minecraft.server.MinecraftServer.func_71217_p(MinecraftServer.java:668)
at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:526)
at java.lang.Thread.run(Thread.java:745)
A detailed walkthrough of the error, its code path and all known details is as follows:
Ty for your help
(I deleted foamfix api cause the crash report said it was that but it wasn’t)
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